Mirage Market Entrance Smoke from Alley

Mirage Market Entrance Smoke from Alley






Jumpthrow bind


64 Tick


Personally I use this smoke to throw decoys or smokes to more play as a mind game then an actual smoke. Like by throwing that smoke anyone rotating from A to B that goes through CT will think T side has market. So if they left B site early then you can use this smoke to let your teammates push through apps and take hold of B site with less likelihood someone will be playing market. I use this when we rotate off of A site and my team is rotating to B ahead of me.

Line up with the edge of the box then aim for the part of the pillar that connects that intersects the roof above then jumpthrow.

Nade Time till goes off : 10 seconds
Smoke fade: 28 seconds after throw
Decoy ends: 25 seconds after throw

Nade Ranking (stars are rated as 5 is the worst and 0 is the best, so the more stars the more challenge/time/difficulty/risk)

Setup Time: ★★★☆☆ (approx. 6-7 seconds)
Practice till Flawless execute: ★★☆☆☆ (approx. 3-4 attempts till you can hit it regularly)
Cost of Failure: ★☆☆☆☆ (Smoke pops off map)
Throw Difficulty: ★★☆☆☆ (Easy to aim once you learn)

Nade Overall Rating: ★Occasional★
|| Occasional- Someone who has utility occasionally but doesn't practice ||